Toontown Offline is a singleplayer version of the now closed MMO, Disney’s Toontown Online. The game is free to play on Windows and MacOS. You can play Toontown Offline alone, or join a Mini-Server with up to 15 other Toons.
- Mar 14, 2017 This page contains a list of cheats, codes, Easter eggs, tips, and other secrets for Toontown Online for PC.If you've discovered a cheat you'd like to add to the page, or have a correction, please.
- Disney's Toontown Online, commonly known as Toontown Online or Toontown, was a 3D massively multiplayer online role-playing game based on a cartoon animal wo.
Welcome to Toontown!
You're just moments away from entering the most exciting place in the Tooniverse.
Once you install the Toontown Launcher, your game will automatically stay up 'TOON' date with the latest updates. Choose your operating system below to get started!
Toontown Online Codes 2016
Hold Your Horses!
It looks like you may be on a mobile device. Toontown is not yet available for mobile devices, but don't let that stop you from having fun. Head over to the nearest computer and grab the Toontown Launcher to get in game!
System requirements are listed below, and feel free to visit our Help Page for more information.
Toontown Online Codes For Pc
March 10, 2020 [ttr-live-v2.6.8]
Chip n' Dale's Acorn Acres
• Acorn Acres' Picnic Games have been re-written from the ground up for stability and more features!
• While playing Picnic Games, the GUI has been updated with more flair and better indicators.
• Even if you aren't playing a Picnic Game, you can see the game board move in real time, even from afar!
• Rewrote the instructions for Picnic Games to be clearer.
• Reduced the volume of some MiniGolf sound effects added in the last game update.
General
• Implemented measures to reduce memory leaks and reduce crashes on Intel based systems.
• Increased the speed at which you can deposit and withdraw jellybeans from your Jellybean Bank.
• Corrected a crash that occurred while visiting a friend gardening at their Estate.
• Fixed an issue where names such as 'D.J.' would be blocked due to no vowels and all capitals.
• Re-named 'Juggling Balls' to 'Juggling Cubes'
• Addressed various bugs and glitches throughout Toontown.
Visuals
• Added a new option in the Options Menu to adjust text quality.
• Adjusted the scaling of '3, 2, 1, Go!' in Kart Racing to be visually clearer.
• Fixed a graphical bug in the 'Cog Thief' Trolley Game.
• Fixed the text alignment of the 'Options & Codes' title in the Shticker Book.
Battles
• Implemented Organic Gag indicators in the battle menus. There's no need to say 'ORG' anymore!
• These indicators also affect Toon T.A.G.S. - so you'll never have to worry about if your teammates have come prepared.
Cog HQs
• Re-added room name tags within the Sellbot Factory. Now you'll never be lost!
• Fixed many 'grey screen' loading bugs in the District Attorney's Office and in Cog Golf Courses.
• Fixed various cutscene bugs in the Sellbot V.P. Battle.
• Implemented detailed reward information at the end of the Lawbot Chief Justice and Bossbot C.E.O. Battles.
• Adjusted the names of some Cog Bosses within Boarding Groups and SpeedChat for consistent grammar and style.
• Adjusted the 'How to Play' menu in Cog Golf to be less confusing and visually cleaner.
Minimum
Windows | Mac | Linux | |
---|---|---|---|
Operating System | Microsoft Windows 7 | OS X 10.9 Mavericks | Any common 64-bit Linux distribution1 |
CPU | A dual-core CPU | A 64-bit dual-core CPU | |
RAM | 2 GB of RAM | ||
Hard Drive | At least 500 MB free space | ||
Graphics Card | An OpenGL-compatible card with at least 256 MB of graphics memory2 | ||
Internet Connection | Any internet connection |
Toontown Online Codes 2017
Recommended
Windows | Mac | Linux | |
---|---|---|---|
Operating System | Microsoft Windows 10 | macOS 10.14 Mojave | Any common 64-bit Linux distribution |
CPU | A 64-bit quad-core CPU | ||
RAM | 4 GB of RAM | ||
Hard Drive | At least 1 GB free space | ||
Graphics Card | An OpenGL-compatible card with at least 1 GB of graphics memory | ||
Internet Connection | A broadband internet connection |
Disney's Toontown Online Codes
1 Requires glibc >= 2.17, libstdc++ >= 3.4.20, OpenGL and X11 support.
2 Some Intel HD Graphics cards may experience issues rendering the game's graphics properly due to poor OpenGL support.If you experience any visual issues, try downloading the latest version of your graphics card's driver or contact Intel for help.
Toontown Online Codes Store
- This the the complete list of ALL commands within the game currently.
- Using '~' before a command sets it to be done to yourself.
- Using '~~'before a command sets it to be done to the targeted player/object.
- ~maxToon *gag you don't want* (Leave gag spot blank to get all gags)
- ~shoes *0-3* *number* (number = texture)
- ~backpack *0-24* *number* (number = texture)
- ~accessLevel *moderation title* (Turns players into mods, admins, etc., useless for yourself)
- ~kick *username* (Says 'You can't kick yourself.', no matter the name)
- ~ban *username* (Says 'You can't ban yourself.', no matter the name)
- ~dna species *species*
- ~dna legs *0/1/2*
- ~dna color 26 (Black, but only works for cats)
- ~dna head *species*
- ~dna headsize *0-4* (changes the characteristics of your head, not it's actual size)
- ~dna armcolor *color*
- ~dna toptex *0-149*
- ~dna sleevetex *0-136*
- ~dna bottex *0-58*
- ~dna gloves *color* (Only color that works is 0, which is white)
- Texture colors range from 0 to 31. Regular colored clothing is 27.
- ~dna save *save number* (save current look of your toon)
- ~dna restore *save number* (reloads the look of your toon back to how it was saved)
- ~name *name*
- ~badName (revokes your name back too '<color> <species>')
- ~unites *number*
- ~sos *1-100* *SOS name* ('magic cat' and 'trap cat' are SOS options)
- ~gravity *number* (No message verification, just jump to see. 0 = reset)
- ~unlocks (Teleport access, all emotes, all doodle phrases)
- ~money *0-12000*
- ~bank transfer *number*
- ~maxFishTank *20-99*
- ~ghost (transparent, uninteractable, walk through walls and doors)
- ~inventory reset *gagTrack* (Leave gagTrack blank to lose all gags, if you type in numbers instead of names, 0-6 takes out the corresponding level for all gags)
- ~inventory restock *gagTrack* (Leave gagTrack blank to restock all, if you type in numbers instead of names, 0-6 gives you the corresponding level for all gags. 6 is level 7 gags)
- ~trophyScore *number* (Building floors for stars)
- ~givePies *0-7* *-1-99* (Pie 6 is invalid, and -1 amount gives unlimited)
- ~track experience *gagTrack* *0-10500*
- ~track add *gagTrack*
- ~suit spawn *cogType* *isSkeleCog* *isV2* *isWaiter*
- ~suit do *number* (number = difficulty)
- ~suit invasion *cog brand* *cog type* *isSkeleCog* *isV2* *isWaiter*
- ~suit invasionend *number* (requires any number after it to work)
- For Invasion calls:
- Best place to see the order of cogs is your sticker book. It goes from top to bottom and left to right. When counting yourself, 0 = 1.
- Cog brand is Bossbot, Lawbot, Cashbot, Sellbot. (0-3)
- Cog type is the respective bot from the brand. (0-7)
- Skelecogs? Is a question. Leaving it blank or putting 0 means no. Putting 1 means yes.
- V2.0? Is a question. Blank or 0 means no. 1 means yes.
- Waiter is a question. Blank or 0 means no. 1 means yes.
- ~hp *-1-137*
- ~race leave
- ~loop *emotion*
- ~pose *emotion* *frame number* *body part* (leave body part blank to pose completely)
- ~pingpong *emotion* *start frame* *end frame* *body part* (start, end, and part at optional)
- ~leftHand *battle item*
- ~globalTeleport (Unlocks all teleports)
- ~zone *location ID* (wrong ID will crash the game most often)
- ~target (states info on who you have selected, yourself if nothing is selected)
- ~warp (warps selected user/object to yourself, useless solo)
- ~factoryWarp *factory zone ID* (only works in factory)
- ~spooky (darkens the current area you are in)
- ~minigame request *trolley game* (hope for your game next)
- ~minigame remove *trolley game* (remove your request for next game)
- ~minigame difficulty *trolley game* (make game harder or easier)
- ~minigame safezone *trolley game* (not sure what this does yet?)
- ~minigame abort *trolley game* (quit game, only works in game)
- ~skipCFO (skips the cog battle half of the CFO, only works at start of CFO)
- ~skipVP (skips the cog battles of the VP, only works at start of VP)
- ~collisionsOff
- ~hpr *h* *p* *r* (numbers for rotation of yourself, 0 0 0 resets it)
- ~quests clear
- ~quests add *toontask ID* *task slot*
- ~quests list
- ~quests progress *toontask ID* *number*
- ~quests tier *1-17* (toontask area that your toon is in; 1 = Flippy gag training, 17 = advanced after DDL tasks)
- The number in the progress word is the amount that you have for your quest. So if you need 300 Flunkies and you put the number as 300, then the task would be complete.
- ~skipMovie (skips the after battle sequence, when in battle)
- ~oobeCull
- ~wire
- ~nameNametags
- ~explorer
- ~backgroundColor *r* *g* *b* *a* (r g b a are all numbers)
- ~suitPaths (shows path that cogs follow on street and battle locations)
- ~cheesyEffect *1-15* *playground zone ID* *duration*
- 1 = Big head
- 3 = Big legs
- 5 = Big toon
- 7 = Flat left-right
- 9 = Ghost
- 11 = Invisible body
- 13 = Big white out
- 15 = Green toon
- ~achievements earn *ID*
- ~fireworks *firework name* (the fireworks are: 'july4', 'summer', and 'newyears')
- (Attempt at using fireworks command returns with something about the playground does not have a specified ID)
- ~fish *fish species to catch on next throw*
- (Currently broke within the files, this is what it's supposed to do)
- ~cogIndex *number*
- (I only get 'Invalid access code', leave the number blank to get a white rotating dot above your head, retype to disable)
- ~trackBonus *0-6*
- (Organic gags, 0 = Toon-up, 1 = Trap, so on. Only gives organic for all level 1 gags and level 2 of the one you pick oddly)
- ~suit invasion *cog brand* *cog type* *isSkeleCog* *isV2* *isWaiter*
- (Command is included above but also listed here because the 'isSkelecog', 'isV2', and 'isWaiter' commands are wishy-washy and can cause crashes. Solely the 'isWaiter' command has not been shown to work.)